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VR Unity Developer

Remote OR, Lithuania

Job Type

Remote

About this position

We are seeking a Unity Developer to quickly develop a VR game prototype within one month. Focus on implementing surf mechanics, optimizing for VR, and ensuring seamless multiplayer functionality on a single map. Experience in VR and Unity is essential.

Key Responsibilties

Job Description: Unity Developer (VR Game Development)

We are looking for a skilled Unity Developer to join our team for the rapid development of a new multiplayer VR game inspired by classic surf mechanics. Your primary focus will be to deliver a functional prototype within one month, concentrating on core gameplay mechanics and a single multiplayer map.

Requirements

Key Responsibilities:


  • Core Gameplay Development:

  • Design and implement complex physics-based movement and interactions within a VR environment.

  • Develop responsive and intuitive player control systems, including movement mechanics, collision detection, and interaction with dynamic objects.

  • Work on gameplay features that require precise physics simulation and real-time response in a multiplayer setting.

  • Multiplayer Networking:

  • Implement and optimize multiplayer networking features, ensuring seamless synchronization of player actions and game states.

  • Develop systems for player interactions, including competitive and cooperative gameplay elements.

  • Handle server-side logic, match-making, and game session management.

  • VR Integration:

  • Adapt traditional game mechanics for VR, focusing on hand controller input, motion tracking, and player comfort.

  • Implement VR-specific features like smooth movement, teleportation, snap turning, and field-of-view adjustments to enhance user comfort and reduce motion sickness.

  • Customization and Monetization:

  • Develop systems for in-game customization, allowing players to personalize their experience with various items and cosmetic options.

  • Integrate microtransaction functionality and manage in-game economies to support ongoing game development.

  • Optimization and Testing:

  • Optimize game performance to ensure a smooth and immersive experience in VR, focusing on frame rate stability, latency reduction, and resource management.

  • Conduct extensive testing and debugging to identify and resolve performance issues, bugs, and inconsistencies.


Qualifications:


  • Technical Skills:

  • Proficiency in Unity or Unreal Engine with extensive experience in VR game development.

  • Strong understanding of physics simulation and game physics, particularly in a multiplayer context.

  • Expertise in multiplayer networking, including client-server architecture, synchronization, and latency management.

  • Familiarity with VR hardware (e.g., Oculus, HTC Vive) and associated SDKs (e.g., Oculus Integration, SteamVR).

  • Experience in game optimization techniques, including performance profiling, asset management, and real-time rendering.

  • Experience:

  • Proven experience in developing and launching VR games or significant VR modules.

  • Demonstrated ability to implement complex physics systems and responsive player controls.

  • Experience with in-game economies, customization systems, and microtransactions.

  • Soft Skills:

  • Strong analytical and problem-solving skills with a keen attention to detail.

  • Ability to work both independently and collaboratively within a multidisciplinary team.

  • Excellent communication skills, with the ability to articulate technical concepts to non-technical team members.


Salary

Salary starts from 2 000 €
Depending on your skills and experience. Bonuses are paid based on performance.

Why Pandas?

• Competitive salary with a performance-based bonus structure.
• Opportunity to work with a fast-growing company in an exciting industry.
• Remote working flexibility.
• Continuous learning and professional development opportunities.
• A collaborative and inclusive work environment.

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